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New World trade re-enabled

  • Amazon Game Studios investigated a potential gold spoofing bug and then discovered that the problem stemmed from a user interface bug. Now, players can continue to New World Coins Buy to get the items they want. The issue will be scheduled to be fixed in a future patch as the investigation closes.

    Shorter downtime for player trading should mean that the impact on players is kept to a minimum, which is a good thing as it’s approaching the middle of the month and the January patch is currently in beta. Players haven’t been affected much by the issue this time around, and they can now spend New World Gold on trades.

    The January PTR was updated with changes to make it easier to test new features, such as providing a lot of extra inventory space and reducing the weight of gear containers. The patch also adds new Fast Travel Shrines in several locations around the world. This means that it will be more convenient for players to spend New World Gold on Fast Travel.

    A big part of the update is the focus on the mid-game upgrade experience. They updated progress between levels 23 and 45 by 20%, as data and community feedback clearly showed that mid-game progress was slowing down. There are also some housing and economic updates in the recent New World update, which will help to better balance the game. One of the big changes includes returning the 90% housing tax deduction to normal after this patch goes live. Players will buy a smaller amount of New World Gold to meet their tax needs.

    In an economic update, Amazon noted that since the tax cut went into effect, “it revealed an imbalance in the wealth gap, which is a punishment for homeowners, and therefore the decision to tighten the housing tax belt”. These changes will be tracked to see if they contribute to imbalances and gaps that affect the player's experience. The minimum range for housing tax is now 2.5%, down from 5% after review, and the maximum rate is now 10%, down from 20%. The default housing tax rate is also 5%, down from 10%.

    Other economic changes in the PTR patch include removing or reducing Azoth vials to keep them special. Changes to the ability to trade skills make too many of them usable, hurting their value.